Cloun

cloun is a boss in Slender Fortress, currently residing at Disc-FF's Slender and Demon Hamster's SF2 Server.

Description
cloun is an inside joke between Demon Hamster and a few people at Disc-FF's Slender. It all started when a user sprayed an image of what appears to be Tyler1 in his clown costume at the Slender server. Some players noted the spray's "eerie" qualities, such as a generic background as seen in some school pictures and the clown itself. The spray was eventually shared to a group of people; from there, the spray, now gaining the name "cloun", started to spread. The spray was often seen in dark or odd places in a map, sometimes all grouped together in one area. Eventually, Demon Hamster would immortalize the joke by turning cloun into an actual boss, even turning the infamous spray image into a companion, called "cloun sprite".

In Slender Fortress
cloun: A rather simple chaser with some unique qualities. cloun has a lowered hearing range, but an increased alert duration. It is decently fast with average persistency, so it's often not too difficult to outrun cloun. It also has the ability to place down bear traps, and should a player step into the trap, they will become stuck and any nearby bosses will automatically begin chasing players. It is possible to get out of the trap by jumping 1 to 3 times. One can also hit the traps to deactivate them, as well as being able to save other players stuck in a trap, also by hitting them. Should one free another player from a trap, they will both receive a temporary speedboost. Should cloun catch a player, a death jumpscare overlay will appear and finish them off. cloun also supports death messages, many of which are brutal and nihilistic. cloun cannot be stunned and has a copy. Should the difficulty increase, cloun will gain more copies, as well as gaining access to cloaking on Nightmare and Apollyon, further adding to the chaos.

cloun sprite: Their purpose is to throw players off by teleporting near them and displaying a teleport jumpscare with a loud sound. Despite being unable to move, they can throw low-damaging grenades from afar, which could possibly alert a nearby boss if a grenade manages to damage a player. Unlike cloun, they can actually be stunned; upon being stunned, they will shout and disappear. cloun sprite can copy itself and like cloun, will gain more copies and the grenades become more dangerous the higher the difficulty.

Trivia

 * This is one of Demon Hamster's attempts at a "scary/serious" boss while still retaining some "joke" value to it.
 * cloun sprite's stun sound is Alex's (specifically from Street Fighter III: 3rd Strike) KO shout. Said shout has since been used in Demon Hamster's SF2 Server for Sniper's death sounds.
 * cloun's idle and chaseinit sounds are from the infamous Max Headroom broadcast signal intrusion that took place in Chicago, Illinois in 1987.
 * Some of cloun's death messages are references, typically at other clown characters.
 * "OMFG I DO NOT KILL CLOUN, CLOUN KILLS ME!!!" is a reference to the Tricky from, specifically, the Madness Combat series.
 * "realized they're not cloun, they're the entire circus." is a reference to a memetic quote uttered by Miles Edgeworth from the remaster of Phoenix Wright: Ace Attorney Trilogy.
 * "thought cloun was Ronald McDonald" is obvious.
 * This death message is knowingly contradicted in Demon Hamster's SF2 Server; in Disc-FF's Slender, cloun's model is the Spaceland Clown, which is also on Disc-FF. Demon Hamster had to replace the model with Ronald McDonald on his server to avoid stealing content. The death message was then changed to "thought cloun was Ronald McDon- ...Wait, he IS RONALD MCDONALD!? WTF?!?!"